Maddened Marauder is chaos in card form—and sometimes, that’s exactly what your Bilgewater line-up needs. At five cost and four power, it’s not...
BystaffJuly 4, 2025Kayn Unleashed drops in with all the aggression you’d expect from a Champion Unit and none of the restraint. This is Riftbound’s first...
BystaffJuly 4, 2025Whirlwind isn’t a flashy bomb or a build-around engine—but it absolutely earns its place in Riftbound’s control toolbox. At four cost, this spell...
BystaffJuly 4, 2025Pack of Wonders is the kind of gear that doesn’t scream power—it whispers utility. At 2 cost, this support piece lands in the...
BystaffJuly 4, 2025Not every 5-drop needs to win the game. Some just keep it moving—and Undercover Agent is a sharp piece for decks that like...
BystaffJuly 4, 2025Lee Sin (078a) from Riftbound TCG is the card you splash into your Ionia lineup when you want presence that grows turn after...
BystaffJuly 4, 2025You don’t look at Cannon Barrage—you brace for it. The second your eyes hit the frame, it’s chaos in motion. Golden streaks cut...
BystaffJuly 4, 2025Lee Sin lands in Riftbound as a mid-cost champion that wants to snowball hard. At five mana and five Might, he doesn’t hit...
BystaffJuly 4, 2025Cannon Barrage from Riftbound TCG is one of those cards that punishes combat greed fast and loud. If you overextend into the fight,...
BystaffJuly 4, 2025Zhonya’s Hourglass is one of the first Gear cards in Riftbound that truly breaks combat math. At just two mana, it offers a...
BystaffJuly 4, 2025Yasuo (Alt Art) from Riftbound TCG keeps the same six-cost control slant but trades cold stillness for something more mythic. This is the...
BystaffJuly 4, 2025