Wind Wall stakes its claim as one of green’s premier reactive tools in Riftbound.
In a set stacked with aggressive units and flashy spell combos, Wind Wall carves out a niche as a low-cost counterspell that keeps your tempo intact without starving your board.
It slots seamlessly into tempo decks that hinge on maintaining battlefield presence while neutralizing key enemy plays.
Gameplay / Cool Mechanics
At three power and three cost, Wind Wall reads:
Reaction (Play any time, even before spells and abilities resolve.)
Counter a spell.
That simple text hides a wealth of strategic nuance. Unlike red’s direct removal or blue’s more conditional counters, Wind Wall can be played off-curve to slam enemy removal, rally spells, or game-ending finishers right out of your opponent’s hand.
Its flexibility to interrupt on your turn or theirs makes it a backbone for green control lists that can struggle to deal with non-unit threats. Pressure builds elsewhere on the board, secure in the knowledge that Wind Wall stands guard.
Visuals
Max Grecke’s art captures the spell’s essence in a swirl of petals riding a spiraling gust. A sturdy branch twists into a crescent against a warm, sunset sky, each pink blossom propelled by unseen currents.
That fusion of organic strength and graceful motion reflects the card’s role: nature’s shield that moves on a moment’s notice.
The color clash—soft florals against a muted backdrop—underscores how Wind Wall stands out when you need it most, even in chaotic matchups.
Pull Rate & Value Speculation
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Set & Number: OGN 064/298
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Rarity: Rare
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Foil Status: Standard foil; alternate “sunset” foil variant teased in core set premium bundles.
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Alt/Overnumbered: No overnumbered or alt art confirmed yet.
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Collector Insight: As a core counterspell for green, Wind Wall will see consistent play at both competitive and casual tables. Demand among midrange and control pilots will keep its market value modest but stable. If an overnumbered or signature foil surfaces, expect a collector spike.