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Unforgiven from Riftbound TCG

Unforgiven
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Unforgiven is the kind of utility Legend that slips into a deck without making a big entrance—but the impact is undeniable.

This Yasuo variant doesn’t scream “game-ender,” but it opens up decision trees in Riftbound that only get deeper the longer the game goes.

If you’re playing tempo, stall, or anything with repositioning tools, Unforgiven demands a second look.


Gameplay / Cool Mechanics

At 2 cost, Unforgiven gives you a repeatable tap ability to move a friendly unit to or from your base.

That might not sound flashy, but in Riftbound’s positioning-heavy ecosystem, this is a pressure valve, combo enabler, and board manipulation tool all rolled into one.

You can pull a nearly-dead champion back to safety. You can reset gear-equipped units. You can bounce synergy pieces like Deathknell or Summon-effect units.

Or you just bait your opponent into mispositioning, then punish them.

The fact that it’s a Legend means it’s not just splashable—you’ll build around it. Pair this with anything that benefits from re-deploying or has a base-entry trigger, and you’re quietly controlling the game while the board stays deceptively still.

In draft, this will be a glue card for decks that care about survival and recursion. In constructed, it’s a stall tool or engine enabler depending on the shell.


Unforgiven  Visuals

The art on Unforgiven stays true to Yasuo’s lone-wolf identity—sharp lines, sharp steel, and a wind-swept cloak that’s all motion and control.

His half-turned posture and drawn blade capture that moment right before something breaks—either the silence or your front line.

The background goes deep purple with swirling patterns, giving the whole card an aura of poise before chaos. It’s kinetic without ever being loud.


Pull Rate & Value Speculation

Unforgiven is card 150/298, placing it squarely in the mid-set range, but it holds weight as a Legend rarity. No confirmed foil or alt-art has been revealed yet, but it’s the kind of card that’ll get better the more support exists.

If Riftbound later prints cards with powerful “enter base” effects or self-buffing re-entries, Unforgiven goes from solid to must-have.

It’s not going to spike in price Day 1, but for Yasuo mains or deckbuilders who love grindy value plays, Unforgiven is one of those sleeper cards that gets better every set.

If you’re picking this up early, you’re betting on Riftbound’s design space expanding—and that’s usually a smart bet.

Unforgiven is what happens when flavor and function quietly align. It’s not a headline card, but it’s going to win quiet games.

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