There’s no mistaking what Sun Disc is doing in Riftbound—it’s the kind of card that quietly makes entire strategies hum.
Sitting at just 2 cost and coming in as Gear, Sun Disc is one of the cleanest early-game setup tools for decks that want to curve hard and punish slow hands.
Whether you’re building tempo or prepping a Legion synergy chain, this card is a keystone.
Gameplay / Cool Mechanics
Mechanically, Sun Disc enters as a Gear with a single tap ability: Legion — The next unit you play this turn enters ready.
That line is deceptively powerful. If you’ve already played any other card this turn, you can drop a unit that swings immediately—no summoning sickness, no delay.
In fast decks that love swarm or midrange board pressure, this is the difference between a stalled turn and a kill setup.
Where it gets really interesting is combo potential. Drop a buff spell, then play a mid-cost beater—boom, it’s swinging on the same turn.
Or curve into a Champion and instantly force pressure.
Sun Disc doesn’t create value on its own, but it converts every follow-up into momentum. And because it’s Gear, it avoids the fragility of units and gets around certain forms of removal.
Visuals
The art does a great job signaling what the card enables—rising power, divine clarity, and sudden presence.
The golden disc hangs like a holy monument in a Shuriman skyline, glowing with energy that’s both ancient and futuristic.
The architecture below and the kneeling figure give it a messianic vibe. This isn’t subtle—it’s destiny crashing into combat.
Pull Rate & Value Speculation
Sun Disc is card 021/298 in Riftbound: League of Legends TCG.
While its rarity isn’t confirmed yet, it’s positioned to be one of those “staple but not flashy” cards—what collectors sometimes underestimate at first
If Legion decks gain traction or if an aggro meta emerges, expect this to jump in both demand and price.
No word yet on foil or alternate art, but if a holo version gets printed with enhanced gold shine? That’ll be instant binder candy.
Sun Disc doesn’t yell. It whispers, “You’re about to win.” Smart decks will use this to break board state open before the opponent even knows what hit them. I’d grab a playset early.