Some cards in Riftbound aren’t flashy on the surface—but when you build around them, they quietly win you games. Mask of Foresight is exactly that kind of card.
Sitting at 2 cost and classified as Gear, it doesn’t scream value at first glance.
But in any deck that plays around lone attackers or isolated defenders, this thing is a razor-sharp tech slot.
Gameplay / Cool Mechanics
Let’s break it down. Mask of Foresight grants +1 defense for the turn only when a friendly unit attacks or defends alone. That clause is everything.
You’re not just buffing stats—you’re controlling the board state around a single, focused combat decision.
This favors decks with elite-style units, midrange tools that want to isolate the field, or archetypes that use lone wolf mechanics for momentum.
Where this shines is in tempo duels and control mirrors—matchups where a +1 defense is often the difference between a trade and a wipe.
It’s not a power spike card; it’s a precision tool—and that matters more in high-level Riftbound play than people admit.
You can also cycle the benefit across turns. It’s not a one-time use. The effect triggers anytime a unit is attacking or defending alone.
That’s flexibility most Gear cards don’t offer.
Visuals
Visually, Mask of Foresight delivers the mood you’d expect.
It’s introspective. Meditative. We see a woman—serene, centered, with her eyes closed—as the mask is lowered onto her face by larger hands.
The lighting is cold and mystical, bathing the scene in violet-blue clarity. It’s not a battlefield card—it’s a vision card.
And the art leans into that philosophical calm before the moment of action.
Pull Rate & Value Speculation
Mask of Foresight is card number 060/298 in the Riftbound core set.
It looks like a Common or possibly Uncommon Gear card based on the frame design and lack of any foil, alt-border, or rarity indicators.
There’s no sign of an overnumbered or alt-art variant yet, but it’s early in Preview Season.
Value-wise, Mask of Foresight won’t be a chase card for collectors, but don’t sleep on its meta role.
If a “lone unit” archetype rises up (think duelists, assassins, or solo tanks), this becomes a must-play two-drop.
Competitive players will want multiple playsets, especially in formats where Gear can be slotted efficiently.
Mask of Foresight is a sleeper support piece. If your strategy leans on single-unit combat lines, this card pays off fast.
It’s cheap, it’s flexible, and it fits into clean builds without compromise. Keep your eye on it.