King’s Edict is one of those high-cost spells that doesn’t just change the board—it changes the dynamic of the whole table.
At six mana, this isn’t something you drop casually. It’s a calculated move in a political game, a spell made for late-game control or multiplayer chaos.
If Riftbound has any future in four-player free-for-alls, King’s Edict is going to be a table-shaker.
Gameplay / Cool Mechanics
Let’s break it down: starting with the next player, each other player chooses a unit you don’t control, as long as it hasn’t been picked already. Then you kill all of them.
This isn’t just removal—it’s strategic social engineering. You’re forcing your opponents to help decide how the battlefield gets cleaned up.
That’s brutal and brilliant. It’s like giving your rivals the honor of pulling the trigger, but you’re still the one holding the gun.
This also means King’s Edict scales better in multiplayer. In a 1v1 game, it’s a clean two-for-one wipe.
But at a full table? It’s a slaughter orchestrated by your enemies, who’ll probably argue amongst themselves while your units remain untouched.
The card leans hard into control decks, especially the ones that don’t mind playing the long game.
It also rewards political players—people who know how to manipulate the moment and force bad decisions.
Visuals
The art sells the theme instantly. A golden king seated high on a throne, lit from above like a deity but staring down like a judge.
His outstretched hand delivers the decree, and his guards flank him in intimidating silence.
Everything about the composition screams dominance, distance, and a total lack of empathy.
You’re not witnessing war. You’re witnessing a command—cold, lawful, and final.
Pull Rate & Value Speculation
King’s Edict is card 237/298, and by its power level and board impact, this is almost certainly a Rare—possibly higher.
There’s no confirmation of an alt or overnumbered yet, but this kind of multiplayer bomb tends to show up in special releases or collector-focused expansions.
Expect foils to pop in value once competitive multiplayer formats emerge.
If Riftbound ever supports Commander-style modes or three-way matches, this is going to be one of the chase cards to watch.
Read more – Stacked Deck from Riftbound TCG