Fading Memories is one of the nastier control spells we’ve seen so far in Riftbound TCG’s Preview Season.
Sitting at 4 mana, it doesn’t dazzle with raw power, but what it offers is something control players love—clean, no-fuss removal that dodges shields, buffs, and last-minute tricks.
It doesn’t destroy. It doesn’t exile. It lets the unit linger—just long enough for you to set the board and watch it slip away before scoring even matters.
In a game where tempo wins games and board control is half the battle, Fading Memories is a scalpel.
Gameplay / Cool Mechanics
The spell targets either a unit on the battlefield or gear, marking it with Temporary—which means it’s guaranteed to be killed at the start of its controller’s next Beginning Phase.
That’s a massive deal in Riftbound’s scoring system, because it ensures the target doesn’t get to count for score if you time this right.
It’s not hard removal in the traditional sense—this doesn’t wipe a board immediately—but what it gives you is inevitability.
You cast it, and your opponent either overcommits trying to protect a soon-dead card or watches helplessly as a key piece fades before the round matters.
Especially strong against beefy mid-cost units and annoying Gears that dodge damage or trade up too efficiently.
This isn’t a tempo tool—it’s a future-killer. Perfect in attrition decks and battlefield control strategies that don’t mind waiting one phase for the cleanup.
Visuals
The art on Fading Memories feels like a slow haunting. A ghostly woman stares back from a fractured mirror, hand raised to her lips as if realizing she’s about to be forgotten.
The turquoise glow and cracked frame create a weightless, dreamy vibe—like you’ve already started letting go. It’s subtle horror, more tragic than terrifying.
Pull Rate & Value Speculation
Fading Memories is card #180 in the Riftbound base set. No rarity has been confirmed yet, but the cost and clean utility suggest it’s likely a rare or uncommon, possibly in foil.
No alt or overnumbered version has been spotted, but if one exists with an alternate “full-shatter” effect, it could easily be a fan favorite for control players and collectors who appreciate quiet design over flashy impact.
Expect decent demand if control decks stay relevant in meta.
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