Confront is the kind of card that makes tempo players perk up. At just 2 cost, it offers a low-risk, high-pressure play that turns your next summon into an immediate threat.
No waiting, no wind-up—your units hit the board ready to punch.
In a game like Riftbound, where setup usually matters, skipping that delay is a statement. This isn’t utility. It’s momentum.
Gameplay / Cool Mechanics
Let’s break it down. Confront is a Spell with the Action keyword, meaning it’s only playable on your turn or during showdowns. It reads:
“Units you play this turn enter ready. Draw 1.”
That line alone makes this a combo starter. The first half gives you instant board presence, letting you deploy and swing or block on the same turn.
The second half replaces itself, which matters more than you’d think in tempo-focused decks that often burn through cards fast.
Used mid-game, Confront breaks pacing. Used late, it can tilt a board state in your favor when you flood in multiple units and force trades your opponent wasn’t prepared for.
There’s no condition, no deckbuilding tax. You just cast it and go.
This card doesn’t demand a specific archetype—it rewards aggressive sequencing, proactive boards, and any deck that wants to dump units with pressure intact.
Visuals
The art for Confront turns that feeling of surging forward into literal fire. A lone figure raises a blade skyward, backlit by what looks like a phoenix made of molten flame, wings stretching into the card’s frame.
It’s high contrast, all orange and gold, but with controlled lines that make the chaos feel earned. This isn’t wild fire—it’s wielded power.
The art perfectly echoes the spell’s purpose. It’s not rage. It’s resolve.
Pull Rate & Value Speculation
Confront is card number 129 out of 298 in Riftbound’s first set. Rarity hasn’t been confirmed, but the effect suggests it’ll be either a Common or Uncommon.
If it’s printed at Common, expect this to be a 3x include in a lot of early aggro and midrange builds.
No foil, alt art, or overnumbered version has surfaced yet—but if it lands as a foil, expect collectors to scoop clean-looking copies. The card’s visual punch gives it shelf appeal, even if it’s not a rare.
Confront from Riftbound TCG is lean, fast, and built to accelerate wins. If you’re playing forward and don’t want to wait—this card lets you act like every turn is the only one that matters.
Because when you’re winning? It kind of is.
Read more – Lecturing Yordle from Riftbound TCG