There’s nothing subtle about Call to Glory, and that’s exactly the point. It’s loud, bold, and plays like a warhorn in a tempo-driven aggro shell.
As Riftbound continues to flesh out its midgame interactions, this spell might end up being one of the cleanest payoffs for decks built around buffs, battlefield timing, and explosive reaction windows.
Gameplay / Cool Mechanics
Call to Glory is a 3-cost Reaction spell that gives a unit +3 Power for the turn. That’s already flexible and aggressive—strong enough to swing trades or push for lethal in tight board states.
But here’s where things get spicy: if you spend a buff when you play it, the cost is wiped completely. Zero mana. No delay. Just impact.
That “buff” cost mechanic is a big deal in Riftbound’s growing cardpool. There are units and effects that generate temporary or permanent buffs, and Call to Glory turns those into fuel for tempo spikes.
You’re essentially converting old value into sudden pressure—no telegraphing, no downside.
Especially in mirror matchups where swing turns decide the game, this kind of spell becomes a dagger under the table.
It also opens up bluff lines. Holding 3 mana and a known buff? Opponents will have to account for a free +3 that might land out of nowhere.
Whether you’re forcing awkward blocks or just squeezing more out of one-mana units, this card brings psychological pressure.
Visuals
The art of Call to Glory does exactly what it needs to: it screams. A roaring, gorilla-like warrior throws his fists up to the heavens, framed in a wash of radiant blue.
You can practically hear the battlecry echo across the field.
The multiple copies of the same form behind him add scale and rhythm, like he’s not just rallying himself—he’s igniting a whole frontline. It feels mythic, but primal.
Pull Rate & Value Speculation
This is card 207/298, close to the end of Riftbound’s launch set. No alternate or overnumbered art revealed so far, but it feels like a strong candidate for foil treatment thanks to the bold colors and striking composition.
Mechanically, it may not headline a deck, but it will likely be a staple across multiple archetypes—especially if buff synergy remains a core engine in the meta.
It’s not a flashy rare, but it’s the kind of uncommon or low-rare that shows up in nearly every winning list—and collectors will catch on fast if it becomes a meta constant.
Call to Glory doesn’t play around. It’s clean, it’s brutal, and it’s the kind of reactive power card that separates average players from sharks.
If you’re building for aggression, this one’s already in your pile.