RiftboundTCG

Bullet Time from Riftbound TCG

Bullet Time
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Miss Fortune’s signature spell Bullet Time doesn’t play around.

This is the red zone nuke you keep in your back pocket and slam down when your opponent thinks they’ve secured the board.

It’s not the flashiest card in the game, but it’s a textbook example of flexible punishment.

You don’t bring Bullet Time for spice—you bring it to clean up a battlefield like it owes you money.

Coming in during Riftbound’s Preview Season, Bullet Time is another piece of Miss Fortune’s growing identity as a calculated brawler.

Where Bounty Hunter gave you movement tricks, this one gives you sheer area control with none of the fluff.


Gameplay / Cool Mechanics

Bullet Time is brutally simple: pay any amount of mana to deal that much damage to all enemy units on a battlefield.

One energy for one damage, two for two—no weird math, no targeting, no strings attached.

That scaling flexibility is what makes Bullet Time shine.

You don’t have to sit on it. Drop it early to clip aggro openers or drop five mana later to flatten entire squads.

It’s an Action spell, so you play it on your turn or during showdowns—not quite an instant, but it doesn’t need to be.

The main takeaway: Bullet Time punishes wide boards. Hard. You can’t just spam cheap units and hope to zerg Miss Fortune down—she’ll wipe them clean if she’s holding this.

And if you’re stacking buffs or auras? Even worse. One card, one sweep.


Visuals

It’s exactly what you expect and exactly what it needs to be. A fan of glowing bullets sprays across the sky like a fiery curtain of death.

The colors are saturated—molten yellows, deep crimsons, radiating heat and speed.

Each projectile has a glowing trail that sells the speed without overcomplicating the motion. No fluff, no drama—just a lead storm flying straight at the screen.

The symmetry makes it almost diagrammatic, like a page out of a battlefield manual. It’s telling you: this is what happens if you overextend against Miss Fortune.


Pull Rate & Value Speculation

Bullet Time is card 268/298, part of the OGN set, and flagged as a Signature Spell for Miss Fortune.

Based on design pattern, this likely appears at Rare or Uncommon, depending on how Riftbound is valuing Signature Spells overall.

No confirmed foil or alt-art versions yet, but a foil version with fire-glow or animated flame trails could easily be a crowd favorite.

This isn’t a chase card in the flashy Legendary sense, but it’s absolutely a meta-relevant staple in any red-control or tempo-hybrid builds.

If Riftbound sees a rise in swarm strategies, Bullet Time becomes even more valuable—and deck-defining.

Bullet Time is clean, mean, and beautifully tuned for control players who hate nonsense.

It rewards smart mana usage and punishes overcommitment, and that’s always going to find a home in competitive lists. Keep an eye on it.

Read more – Loose Cannon from Riftbound TCG

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