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		<title>Unforgiven from Riftbound TCG</title>
		<link>https://blog.awesomedealsdeluxe.com/tcg/unforgiven-from-riftbound-tcg/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=unforgiven-from-riftbound-tcg</link>
		
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		<pubDate>Wed, 16 Jul 2025 14:15:13 +0000</pubDate>
				<category><![CDATA[Riftbound]]></category>
		<category><![CDATA[TCG]]></category>
		<category><![CDATA[Unforgiven]]></category>
		<guid isPermaLink="false">https://blog.awesomedealsdeluxe.com/?p=15092</guid>

					<description><![CDATA[<p>Unforgiven is the kind of utility Legend that slips into a deck without making a big entrance—but the impact is undeniable. This Yasuo variant doesn’t scream “game-ender,” but it opens up decision trees in Riftbound that only get deeper the longer the game goes. If you’re playing tempo, stall, or anything with repositioning tools, Unforgiven [&#8230;]</p>
<p>The post <a href="https://blog.awesomedealsdeluxe.com/tcg/unforgiven-from-riftbound-tcg/">Unforgiven from Riftbound TCG</a> appeared first on <a href="https://blog.awesomedealsdeluxe.com">Awesome Deals Deluxe Blog</a>.</p>
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<p data-start="35" data-end="409"><strong data-start="35" data-end="49">Unforgiven</strong> is the kind of utility Legend that slips into a deck without making a big entrance—but the impact is undeniable.</p>
<p data-start="35" data-end="409">This Yasuo variant doesn’t scream “game-ender,” but it opens up decision trees in Riftbound that only get deeper the longer the game goes.</p>
<p data-start="35" data-end="409">If you’re playing tempo, stall, or anything with repositioning tools, <strong data-start="372" data-end="386">Unforgiven</strong> demands a second look.</p>
<hr data-start="411" data-end="414" />
<h2 data-start="416" data-end="445">Gameplay / Cool Mechanics</h2>
<p data-start="447" data-end="947">At 2 cost, <strong data-start="458" data-end="472">Unforgiven</strong> gives you a repeatable tap ability to move a friendly unit to or from your base.</p>
<p data-start="447" data-end="947">That might not sound flashy, but in Riftbound’s positioning-heavy ecosystem, this is a pressure valve, combo enabler, and board manipulation tool all rolled into one.</p>
<p data-start="447" data-end="947">You can pull a nearly-dead champion back to safety. You can reset gear-equipped units. You can bounce synergy pieces like Deathknell or Summon-effect units.</p>
<p data-start="447" data-end="947">Or you just bait your opponent into mispositioning, then punish them.</p>
<p data-start="949" data-end="1362">The fact that it&#8217;s a <strong data-start="970" data-end="980">Legend</strong> means it&#8217;s not just splashable—you’ll build around it. Pair this with anything that benefits from re-deploying or has a base-entry trigger, and you&#8217;re quietly controlling the game while the board stays deceptively still.</p>
<p data-start="949" data-end="1362">In draft, this will be a glue card for decks that care about survival and recursion. In constructed, it’s a stall tool or engine enabler depending on the shell.</p>
<hr class="custom-cursor-default-hover" data-start="1364" data-end="1367" />
<h2 data-start="1369" data-end="1380">Unforgiven  Visuals</h2>
<p style="text-align: center;"><img fetchpriority="high" decoding="async" class="alignnone size-full wp-image-15076" src="https://blog.awesomedealsdeluxe.com/wp-content/uploads/2025/07/Screenshot-2025-07-16-151616.png" alt="" width="382" height="540" srcset="https://blog.awesomedealsdeluxe.com/wp-content/uploads/2025/07/Screenshot-2025-07-16-151616.png 382w, https://blog.awesomedealsdeluxe.com/wp-content/uploads/2025/07/Screenshot-2025-07-16-151616-212x300.png 212w, https://blog.awesomedealsdeluxe.com/wp-content/uploads/2025/07/Screenshot-2025-07-16-151616-20x28.png 20w" sizes="(max-width: 382px) 100vw, 382px" /></p>
<p data-start="1382" data-end="1804">The art on <strong data-start="1393" data-end="1407">Unforgiven</strong> stays true to Yasuo’s lone-wolf identity—sharp lines, sharp steel, and a wind-swept cloak that’s all motion and control.</p>
<p data-start="1382" data-end="1804">His half-turned posture and drawn blade capture that moment right before something breaks—either the silence or your front line.</p>
<p data-start="1382" data-end="1804">The background goes deep purple with swirling patterns, giving the whole card an aura of poise before chaos. It&#8217;s kinetic without ever being loud.</p>
<hr class="custom-cursor-default-hover" data-start="1806" data-end="1809" />
<h2 data-start="1811" data-end="1844">Pull Rate &amp; Value Speculation</h2>
<p data-start="1846" data-end="2229"><strong data-start="1846" data-end="1860">Unforgiven</strong> is card <strong data-start="1869" data-end="1880">150/298</strong>, placing it squarely in the mid-set range, but it holds weight as a <strong data-start="1949" data-end="1959">Legend</strong> rarity. No confirmed foil or alt-art has been revealed yet, but it’s the kind of card that’ll get better the more support exists.</p>
<p data-start="1846" data-end="2229">If Riftbound later prints cards with powerful “enter base” effects or self-buffing re-entries, <strong data-start="2185" data-end="2199">Unforgiven</strong> goes from solid to must-have.</p>
<p data-start="2231" data-end="2526">It’s not going to spike in price Day 1, but for Yasuo mains or deckbuilders who love grindy value plays, <strong data-start="2336" data-end="2350">Unforgiven</strong> is one of those sleeper cards that gets better every set.</p>
<p data-start="2231" data-end="2526">If you&#8217;re picking this up early, you’re betting on Riftbound’s design space expanding—and that’s usually a smart bet.</p>
<p data-start="2559" data-end="2690" data-is-last-node="" data-is-only-node=""><strong data-start="2559" data-end="2573">Unforgiven</strong> is what happens when flavor and function quietly align. It’s not a headline card, but it’s going to win quiet games.</p>
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<p>The post <a href="https://blog.awesomedealsdeluxe.com/tcg/unforgiven-from-riftbound-tcg/">Unforgiven from Riftbound TCG</a> appeared first on <a href="https://blog.awesomedealsdeluxe.com">Awesome Deals Deluxe Blog</a>.</p>
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