Tasty Faefolk is a 7-cost, 6-power Unit in Riftbound: League of Legends TCG that leans into late-game utility with a mix of acceleration and death-trigger value.
It’s a Bandle City Fae — a faction known for quirky, resource-shifting plays — and while the cost is high, the flexibility built into its keywords makes it more versatile than it looks at first glance.
Gameplay / Cool Mechanics
The card’s two abilities give it multiple roles:
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ACCELERATE lets you pay an extra 1 green mana to bring it in ready. That’s a direct tempo lever — sometimes worth the cost when you need the body and its threat online immediately.
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DEATHKNELL channels 2 exhausted runes and draws a card. In slower matches, this is a resource engine: even if Tasty Faefolk dies quickly, it refunds value by exhausting runes you’ve already tapped and turning them into card draw.
In practical terms, Tasty Faefolk works in ramp builds that can pay the 7 upfront without flinching, or in control decks that want a sticky threat with a guaranteed value trigger on death.
The big body trades well, and the death effect means your opponent can’t just ignore it — but also hates killing it.
Visuals
The art sells the name — a round, plush purple Fae with leafy antlers lounges in a forest clearing, half-camouflaged but entirely at ease.
It’s both disarming and slightly unnerving, like something cute you wouldn’t want to get too close to.
The composition puts it front and center, drawing your eye to its calm, unblinking stare.
Pull Rate & Value Speculation
Tasty Faefolk is card 075/298 in the OGN set. No foil or alt art variant has been confirmed yet, and it’s too early to say if it will be a meta staple.
However, niche late-game cards with guaranteed draw effects often gain value if control archetypes rise, so it’s worth keeping an eye on.
Tasty Faefolk is a sleeper pick — not flashy, but built to quietly generate advantage. In the right shell, it will feel a lot tastier than it looks.
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