RiftboundTCG

Tasty Faefolk from Riftbound TCG

Tasty Faefolk
Spread the love

Tasty Faefolk is not your average chonk. It’s a 7-cost, 6-power body from Bandle City with Fae typing—already putting it in a weird but lovable spot between stall decks and rune synergy brews.

At first glance, it’s a late-game lump with minimal text. But once you start building around runes, Tasty Faefolk turns from filler to fuel.

Riftbound’s rune ecosystem is one of the most flexible systems introduced in a TCG recently.

Cards that can channel, refresh, or interact with exhausted runes open up a ton of deck construction nuance—and Tasty Faefolk quietly cashes in on that space.

Gameplay / Cool Mechanics

Let’s break it down. Tasty Faefolk costs 7, has 6 power, and comes with two abilities: Accelerate and Deathknell.

Accelerate gives you the option to pay 1 rune (green) to have this chunky unit enter ready instead of exhausted.

That means you’re immediately threatening 6 power the turn it drops—especially relevant in slower matchups where tempo spikes matter.

But the real sauce is in Deathknell: “Channel 2 runes exhausted and draw 1.” On death, you get card advantage and maintain rune pressure, which synergizes perfectly with decks looking to cycle into more spells, gear, or utility Fae units.

The catch is that the runes must be exhausted, so you’ll want to manage your channels smartly. Cards that pre-channel or force exhaustion on other effects combo cleanly with this.

Tasty Faefolk isn’t flashy. But in grindy control mirrors or midrange rune builds, this guy keeps your resources flowing even while taking the fall.

Visuals

It’s big. It’s fluffy. It looks like a fruit just turned sentient and lumbered into a glowing mushroom grove. The art direction leans into whimsy without going full comedy—deep violets, soft leaf arms, and those ominously glowing dot eyes.

Tasty Faefolk doesn’t look dangerous until you realize it probably smothered someone last turn.

There’s also a clever play on scale. The surrounding flora feels enormous until you notice that the faefolk towers over it all. It’s a gentle giant. Until it’s not.

Pull Rate & Value Speculation

Card number 075/298, Tasty Faefolk hasn’t been confirmed as a rare or foil yet, but expect this one to slot into rune-focused collectors’ binders quickly.

Its combo potential in rune-loop decks makes it a sleeper tech choice, especially if the meta shifts toward grind-heavy control.

If an alt-art version drops during the second half of preview season—especially something leaning into the “tasty” part with more comedic tone—it could easily become a meme-tier collectible.

Read more – Solari Shieldbearer from Riftbound TCG

Related Articles

Pirate’s Haven from Riftbound TCG

Spread the lovePirate’s Haven is one of the most straightforward-yet-sneaky Gear cards...

Kinkou Monk from Riftbound TCG

Spread the loveKinkou Monk is the kind of midgame stabilizer that quietly...

Pakaa Cub from Riftbound TCG

Spread the lovePakaa Cub is one of those cards you underestimate—right until...

Time Warp from Riftbound TCG

Spread the loveTime Warp is a card that rewrites the rules—for ten...